⚠ Experimental build — one or more skills for this build deal damage based on DEF or HP rather than ATK. The calculator uses the standard ATK-based formula, so results for DEF/HP scaling skills will be inaccurate. HP and DEF scaling formula is under investigation.
🚧 Work in progress — this build is still being tested and verified. Results may not be accurate. Check back for updates.
Select a character to see potential details.
From gear stat screen — scaled ×1.176 in formula
All enemy stats auto-filled based on your character's element
Non-Crit
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Critical Hit
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Average
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🔬 Defense Penetration Constant (C) Required
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C is a hidden character-specific value that determines how much of your damage gets through enemy armor. It cannot be read from any stat screen — it must be measured from a real hit. Once calibrated, save it for future use. C changes when you unlock new potentials.
You can calibrate C using any skill — pick whichever is easiest to get a clean number from. The C value applies equally to all skills for that character and build.
If a skill shows more than one damage number on screen: add all the numbers from a single hit together and enter the total. For example if you see 1,405 and 1,405 appear from one hit, enter 2,810.
Solve for C below using a real hit, or enter a community-verified value
C Calibration Helper — Select the skill you used above, select the enemy you hit, and enter your total non-crit damage (add together all damage numbers from a single hit). Make sure all character stats are filled in first. Use an enemy with −15% elemental weakness for best accuracy.
⚙️ Advanced — Weapons, Engravings & Support Optional
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Weapon Passive
Main Character Engravings
Select a character to see available engravings.
Armor & Accessory Passives
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Corrupted Watcher 3-piece: All damage +7.5%
✓
Eye of the Ominous Star Top: Crit Chance +20% · if total CC > 80%, bonus Crit DMG = (total CC − 80%)
✓
Immortal Watcher 4-piece: 10% chance → bonus hit = 50% of DEF + Bleed (bonus hit not included in main calc — DEF scaling under investigation)
✓
Jet-black 4-piece: 6% chance → CC +50% for 5 sec, then 30% chance bonus hit 30% ATK on crit
✓
Twisted Thought 3-piece: Allied Ultimate Move damage +20% on burst (support buff, not main dealer)
✓
Silent Watcher Bottoms: 10% chance → Normal Skill damage +15%
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Blazing weapon passive: Enemy at full HP → damage taken +50%
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Jet-black weapon passive: Proc active → Crit Chance +80%
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Dark Chaos Earrings: Each proc on burst → Enemy Crit Defense −10% (max −30%). Enter stacks in Manual Debuffs below.
Support Units
1
Active skills (click to toggle — supports only apply debuffs, damage is ignored):
2
Active skills (click to toggle — supports only apply debuffs, damage is ignored):
3
Active skills (click to toggle — supports only apply debuffs, damage is ignored):
Debuff Summary
Select support characters and activate their skills/engravings, then click Apply.
Applied debuffs — enemy reductions (editable):
Applied buffs — your character bonuses (editable):
🌀 Active Burst Experimental
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Earth orb stacks:
No burst active — damage is unmodified by burst mechanics.
How to use
1
Select character & skill
Pick your character, build, potential level, attack type and skill.
2
Enter your stats
Copy ATK, Elemental ATK, Crit DMG, Crit Chance, Elemental DMG, Defense Shatter and Skill Damage % from your in-game stat screen.
3
Select your enemy
Choose the boss you are fighting. Enemy stats and elemental weakness auto-fill based on your character.
4
Calibrate your C value
Open the C section. Hit the enemy in-game, record one non-crit damage number, select the enemy and click Solve. Only needs to be done once per build.
5
Add supports (optional)
Open Advanced. Select your support units, toggle their active skills and engravings, then click Apply Support to Calc.
6
Set active burst (optional)
Open the Burst section and select which elemental burst is currently active on the enemy.
7
Calculate
Click Calculate Damage to see your non-crit, crit, and average damage output.
⚠ C value is required for accurate results. Always calibrate before calculating — an uncalibrated C will give wrong damage numbers.
TapScreen Gaming
Formula accuracy ~99.7%
500+ verified test hits